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A short starter activity for students of all ages. It would make a good introduction to lessons on robotics or artificial intelligence and could spark a discussion on how neural networks might be used to create human-like behaviour. Equally, when discussing HCI design, it might move the debate beyond keyboard and...

This summary was produced by the Department for Education in 2012 to support schools with their behaviour policy. This document summarises the legal powers and duties that govern behaviour and attendance in school at the time of writing, and explains how they apply to teachers, governing bodies, pupils and parents...

In this video from Osiris Educational Bill Rodgers discusses the essential skills that enable teachers to be a confident classroom leader with...

The European Space Agency have provided a range of purposeful and engaging activities to support learners across the Primary stage. These activities cover the Science, Maths, Design Technology, Computing and Topic curriculums through activities linked to life on Earth, our atmosphere and solar system and some even...

These videos guide you through the process of evaluating the impact of changes you make to teaching approaches in your classroom. The evaluation approaches described here will enable you to tell whether new approaches are more effective than what they have replaced. You'll be able to make evidence-informed...

This collection of resources support learning about STEM subjects using the context of exploring Mars. Using the context of the ExoMars mission, activities link to areas of the curriculum including: science, design and technology, and computing. There are...

This computing activity introduces pupils to algorithms, gives them the opportunity to programme bee-bots and to use an internet search engine to find information, pictures and sounds. Pupils will build on their Year 1 computing knowledge throughout the activity and are able to work as part of a small team. This...

  • Children are introduced to STEM subjects through experimentation, design skills and critical thinking, by using Lego. 
  • First Lego League Junior

 

This activity introduces the idea of remote observation by asking children to match photographs such as lakes, mountains and cities taken from the ground with early astronaut photographs. Children then compare the images from the ground with the astronaut picture of the same place. This activity is also suitable...

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A practical and much-needed resource for the KS1-2 computing curriculum exploring all aspects of computational thinking. The series breaks down this new curriculum...

The three pupils' books in this series follow up and extend the materials in Pre-Computer Activities, the popular book for teachers.

Children will enjoy and learn from the additional graphics in the correct colours and format for computer 'sprites'. They will gain skills and confidence in many aspects of...

The three pupils' books in this series follow up and extend the materials in Pre-Computer Activities, the popular book for teachers.

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The three pupils' books in this series follow up and extend the materials in Pre-Computer Activities, the popular book for teachers.

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