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Plants: ready, steady, grow!

Explore the world of seeds in these lesson plans and activities aimed at Year Two. Learn why plants disperse their seeds and the various clever ways in which they do this. Plant cress seeds and grow a bean using hydroponics – watch and record what happens to them. Using various art and design techniques, make and...

Education Pack: Trees - Vital Statistics, Describing and Measuring Trees

Aimed at primary level, this resource aims to help children recognise the differences between plants. Linked to the topics of plants and all living things and their habitats, it is designed for use when visiting a wildlife area. Activities also help to develop measuring and data handling skills. Teacher guidance on...

Plants *suitable for home teaching*

This resource, from ARKive, is designed to teach students  about the main parts of a plant and their primary functions. Children complete a worksheet-based activity in which they must label and colour the main plant parts. This includes listing the function of each part. Children learn about some of the different...

Grow Sunflowers, Make Plant Pots *suitable for home teaching*

This resource, from the National Non-Food Crops Centre (NNFCC), explains how children can grow their own sunflowers and how plant oils can be made into plastic. It helps to demonstrate how sunflowers can be grown to produce a renewable supply of plant oil. This activity can be done at home or in school and allows...

Printable Scratch blocks

Two different sets of printable Scratch blocks that could be used for display or for unplugged programming in upper key stage 1 classrooms as an introduction to programming.

Alec Jackson is the author of the Scratch block cutouts resource.

James Holmes, Gary Setchell, Keith Madderson and Cobie van de...

Kodu Game Selection Activity

This lengthier activity involves designing and creating a simple computer game using the free Microsoft Kodu platform. It is expected that the children will have some prior experience of Kodu, or that a basic tutorial is offered before commencing this activity. Worksheets are provided that help children through the...

Investigating Outputs

This activity helps children learn about computer systems and output devices. It relates these systems to those they encounter everyday, from headphones to printers and washing machine motors. They understand that programs make these devices function, and attempt a programming activity using Scratch and Lego WeDo....

Investigating Inputs

This activity helps children to understand the components of computer systems, with a focus on input devices. It links this to their everyday experience, by comparing games controllers, keyboards, microphones and other everyday peripheral devices. The practical part of the activity involves creating programs in...

The MagPi essentials: hacking and making in Minecraft

This resource uses the version of Minecraft that comes pre-installed within the Raspbian operating system for the Raspberry Pi. As such a Raspberry Pi is required to use this e-book. Minecraft: Pi Edition comes with a powerful Application Programming Interface (API), which allows students to hack and make entire...

The MagPi essentials: learn to code with Scratch

In this resource , students can get started and are guided step-by-step through the process of creating all sorts of projects using Scratch including games, animations, quizzes, electronics circuits, and more. Although originally written for the Raspberry Pi all the projects can be ported to other platforms (except...

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