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This APU report for teachers describes the aspect of the science surveys where the science project broke new ground. The reason for including practical tasks was the emphasis placed on practical work in science, requiring a range of skills.

It was considered that science performance could not be adequately...

This APU report for teachers focuses on students’ planning of investigations. Although considered important in several respects, Rep...

In these resources from ARKive, key stage two children look at the variety of living things and the idea of adaptation. The materials contain rich images along with teacher guidance and children's activity sheets.

The resources look at a variety of topics and these include:

  • designing a minibeast...

ARKive is working with the world's best filmmakers, photographers, conservationists and scientists to create a multimedia guide to the world's endangered species. The materials in this collection are thus richly illustrated with images from the ARKive project. The ARKive materials help to raise awareness and...

Produced by ARKive, these materials use Darwin and the voyage of the Beagle as a context to explore a number of topics around adaptation, variation, natural selection and evolution. The activities are designed to be used as a set or individually, alongside your existing resources. The resources look at:

    ...

Produced by ARKive, this series of activities teaches students about endangered species through the creation of an interactive museum. Children learn about endangered species through the ARKive School Museum presentation and then choose an endangered species to research. They then produce an exhibit by creatively...

This creative activity from ARKive is designed to teach key stage two students about the concept of adaptation. Using the marine environment as an example, students learn about how different species are adapted physically or behaviourally to survive in a particular type of habitat. Students then design their own...

The ASE Lab Books were published in the early 1970s for the Association for Science Education by John Murray. Each title in the series covered one or two topics and brought together the best of the teaching notes and experimental ideas from members of the association...

Active Teaching and Learning Approaches in Science (ATLAS) was a curriculum development project organised by the Centre for Science Education at Sheffield Hallam University. The resource for Key Stage Two was created to help teachers in primary schools with the teaching...

A collection of resources, from the SYCD Primary CD, exploring 'How Science Works' in everyday life and developing scientific vocabulary and understanding. The major resources are: *Reporting science - a unit which provides an opportunity for pupils to develop their writing, speaking and listening skills through...

In this activity, part of a group of Python inspired resources,  students will learn how to write a Python program telling people all about you.

...

This edition of the Computing at School (CAS) newsletter covers a range of topics including:

*Unplugged computing magic tricks

*Programming using Alice, Scratch and GameMaker

*Making games with Kodu

*Object oriented programming in Java with Greenfoot

This short activity for primary school computing uses art to introduce the concept of abstraction. During a ‘guess what’ game the children are asked to represent a word on a card using drawing or modelling – in doing so they unconsciously concentrate on just the most important aspects of the idea they are...

Part of the Educational research in STEM subjects collection, this is a collection of academic research looking at pedagogy in STEM subjects. 

 

Students often find it difficult to understand the related concepts of acceleration and speed. Making use of the BBC micro:bit on-board accelerometer, this playful activity allows students to get an intuitive understanding through hands-on activity.

The simple game requires that students maintain...

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