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Showing results for "Early Year mathematics"
Showing 4442 results
In this activity children set up their pizzerias and practise working with money and paying for items using different combinations of coins. To add more real-life context, this stage could be completed as an after school event that parents could be invited to.
This is the seventh in a series of activities...
This series of practical STEAM activities have been produced by Rolls Royce for Year 2 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the KS1 Science, Maths, Design...
This resource provides an overview of the Year 2 STEMterprise project, in which children learn about science, D&T, maths and English as they work through a series of activities with an end goal of setting up their own pizza business. There are 7 lessons in which children find out about the needs of all living...
This resource provides a lesson plan and supporting resources that help Year 3 pupils to identify and describe the different parts of flowering plants. Children will revise previous plant knowledge and the session gives plenty of opportunities for practical learning and the meaningful application of mathematical...
This resource provides a lesson plan and support PowerPoint presentation that enhances the Year 3 maths curriculum, supporting pupils to calculate with money and give change. Through these resources children will make a non-food product using resources developed in previous sessions and then be introduced to the...
This resource provides a lesson plan and supporting PowerPoint to help Year 3 pupils to grow herbs from seeds and write a descriptive poem. Children will revise their learning on what plants need to grow and plant their own herb seeds. This session gives children the opportunity to take responsibility for their own...
This resource provides a lesson plan and supporting resources that help Year 3 pupils to design and conduct a survey and present their data in a pictogram. Through this session children are introduced to the idea of market research as a meaningful context for maths learning. This session is the third in a ten...
This resource provides a lesson plan and supporting resources that help Year 3 pupils to design a healthy balanced meal and to write instructions. Through these resources children are asked to think about eating healthily and the different food groups that comprise a balanced diet and are supported to create a...
This resource provides a lesson plan and supporting resources that help Year 3 pupils to design and conduct a fair investigation and to explore the requirements of plants for life and growth. Through these resources, pupils will be supported to design and carry out their own fair tests which will help them to...
This resource provides a lesson plan and supporting resources that help Year 3 pupils to explore the part that flowers play in the life cycle of flowering plants. Throughout this session children will explore the processes of pollination and fertilisation in flowering plants. After a hands on experience of...
This resource provides a lesson plan and supporting resources that help Year 3 pupils to understand how water is transported in plants. Throughout the session children will set up a simple observation and are given the opportunity to design a product. The presentation in this session supports an in-depth look at...
This resource provides a lesson plan and supporting resources that help Year 3 pupils to produce a food product using the design technology and maths curriculum. Through these resources children will work as part of a group, using previously grown herbs to create their own food product to market in later sessions....
This resource provides a lesson plan and supporting PowerPoint presentation that helps Year 3 pupils to promote a food product and design and make packaging as a part of the English and design technology curriculum. These resources will support children to use their technology skills to design, make and promote...
This series of practical STEAM activities have been produced by Rolls Royce for Year 3 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the LKS2 Science, Maths, Design...
Year 3 Project Outline- Farming STEMterprise
This resource provides a brief overview of a STEM project which supports Year 3 pupils working in groups to set up a farm shop business, design, make and market and new lunchtime food product. This project provides a range of opportunities to enhance Year 3...