Resources by Queen Mary University of London

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Brain in a Bag

This unplugged activity from Peter McOwan and Paul Curzon mingles computer science with biology. A group activity is used that mimics the firing of neurons within the brain. These trigger other neurons to fire – these can be compared to AND gates in logic circuits.

The ‘brain in a bag’ kits used in the...

Build Your Own Universe

This resource, produced by SEPNet and Queen Mary University of London, uses Lego to represent the building blocks of matter. Different colour Lego bricks are assigned to different quarks and leptons. The quarks can be put together to make hadrons, such as protons and neutrons. The blocks can also be used to show...

Clever Conjuring Using Secret Science and Engineering

Science and engineering represent great opportunities for magic. This book contains some amazing and easy-to-do magic tricks based on secret chemistry, physics, engineering and mathematics. The description of each trick explains the effect, how it works and hints and tips for performing the illusion. The illusions...

"Computing isn't about computers" - this quote from one of the CS4FN authors, Paul Curzon, should give you an idea about the resources in this collection. Designed to inspire, these activities are about people, solving puzzles, creativity, changing the future and, most of all, having fun. Magic tricks, philosophy,...

This journal is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes the latest publications from UK educational publishers.

Computer Science for Fun (...

Computing without Computers

This textbook takes an ‘unplugged’ approach to learning the critical concepts in computer science. It relies heavily on metaphors as a means for readers to grasp new topics and relate them to their current understanding. It also contains puzzles which aid understanding.

The book includes chapters covering...

Create a Face

This unplugged activity uses a large model of a face, operated by several children working together, to teach how ‘emotion’ can be expressed by robots following simple rules. These rules are expressed as IF, THEN, ELSE, statements which, when...

CS4FN Issue 10

This edition of Computer Science for Fun concentrates on mobile computing, with articles ranging across:

• Book promotion with QR codes

• What the slow art movement did to email

• Robots in close relationships with humans

• Breaking down social barriers with technology

• Language...

CS4FN Issue 11

This computer animation special is issue 11 of the series Computer Science for Fun. It features a range of articles covering:

• The history of computer animation

• Animation basics

• Automata – precursors to computers

• Soap bubbles and the Travelling Salesman Problem

• Motion...

CS4FN Issue 12

The fashion issue of Computer Science for Fun includes articles covering:

• Wearable technology in sport and the celebrity world

• Card tricks

• Recognition and mood analysis using data from monitoring walking patterns

• Naked robots

• Iron Man suit technology

• Living with...

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