Code your own space adventure

 

Choose your mission and follow Major Kate on her mission to save Planet Zyskinar in this 'code your own' adventure! From drawing characters to animating plot lines and creating games, you will create your own quest to complete. With easy-to-follow, step-by-step instructions illustrated in a graphic novel style, this is the perfect introduction to key coding concepts. Through simple and practical tasks such as drawing shapes and giving instructions in code to building games, this adventure book makes learning to code fun and accessible – the perfect way to gain a valuable skill for the future!

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Subject(s)Computing
Author(s)Max Wainewright
Age5-7, 7-11, 11-14
Published2017
Published by

Shelf referenceP007 WAI
ISN/ISBN1784938420
Direct URLhttps://www.stem.org.uk/xfjp9

This is a physical resource. Come and visit the National STEM Learning Centre library to see it.

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