Guess the algorithm

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A simple and easily adaptable idea to introduce how algorithms work by allowing students to work out algorithms by a guessing game without the use of a computer. The activity is based on function machines that are used in mathematics at primary school but the level of difficulty can be amplified depending on what algorithm is used. It can be adapted to help introduce both simple and complex algorithms (written either in pseudo code or specific programming code) for different abilities. 

Skeena Murtaza is the author of the resource.

 

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