Key Stage Three Resource Tasks
Nuffield Design and Technology has developed a specific type of learning activity called a resource task. These short, practical activities are designed to teach capabilities in an engaging way.
*Strategy resource tasks:
A suite of tasks that develop skills in using approaches to designing that are needed at all stages from generating design ideas to critical evaluation of finished products.
These tasks are divided into 1-6 Exploring the context, 7-20 Generating design ideas, 21-32 Developing design ideas 33-36 Systems thinking, 37-41 Evaluating outcomes.
*Communicating design ideas:
A suite of tasks that develop the skills required to present design ideas – who to, how, presenting data, presenting colour, relating to the market, presenting interiors, informing the manufacturer, fashion drawing and informing the user.
A suite of tasks that enables students to consider the sales and marketing of products, develop skills in handling a wide range of resistant materials, appreciate their environmental impact, and understand structures.
A suite of tasks that enables students to consider the sales and marketing of products, develop skills in handling textiles, match properties to purpose and test for different properties.
*Designing and making with food:
A suite of tasks that enables students to develop the cooking skills to handle food, test for consumer response, investigate and cost recipes, understand nutrition, and appreciate shelf life, preservation and labelling requirements.
*Designing and making safely:
A suite of tasks that enables students to understand safety requirements from the perspective of both the maker and the user of products.
A suite of tasks that enables students to understand the performance characteristics of a wide range of mechanisms, their application in everyday devices, and tackle mechanism design and assembly.
A suite of tasks that enables students to understand the performance characteristics of simple electrical and electronic circuits, identify components and to draw circuit diagrams.
A suite of tasks that introduces students to the principles of computer control.
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Please be aware that resources have been published on the website in the form that they were originally supplied. This means that procedures reflect general practice and standards applicable at the time resources were produced and cannot be assumed to be acceptable today. Website users are fully responsible for ensuring that any activity, including practical work, which they carry out is in accordance with current regulations related to health and safety and that an appropriate risk assessment has been carried out.
- Strategy resource tasks 1-6
- Strategy resource tasks 7-20
- Strategy resource tasks 21-32
- Strategy resource tasks 33-36
- Strategy resource tasks 37-41
- Communicating design ideas
- Resistant materials 1-9
- Resistant materials 10-13
- Resistant materials 14-17
- Textiles 1-6
- Textiles 7-9
- Textile 10-12
- Textiles 13-15
- Textiles 16-20
- Designing and making with food
- Mechanical control 1-4
- Mechanical control 5-10
- Electrical control
- Computer control
- Designing and making safely
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|Subject(s)||Design and technology|
|Published||1990 - 1999|
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This resource is part of Nuffield Secondary Design and Technology