This unit gives students the opportunity to design graphics using vector graphic editing software. The lessons are tailored to Inkscape (, which is open source and cross-platform, but the resources are readily adaptable to any vector graphics editor.

Vector graphics can be used to design anything from logos and icons to posters, board games, and complex illustrations. After doing this unit, students will better understand the processes involved in creating such graphics and will have the knowledge and skills to create their own.

One of the most interesting and challenging aspects of creating vector graphics is their unlikely link to computational thinking. Creating a complex design is a multi-step process that starts with elementary shapes and involves combining them into more intricate ones using operations such as union, difference, and intersection. There are usually multiple paths to achieving the goal and the process involves decomposition, evaluation, and plenty of inventiveness.



Media - Vector Graphics: Overview

This resource provides a unit overview for the Year 8 ‘Media - Vector Graphics' unit of work. It gives a clear overview of objectives to be covered within each session and a learning graph to show the range of skills being developed through this...

Lesson 1 - Get Into Shapes

Students are provided with examples of vector graphics, such as logos, icons, and illustrations, to get a sense of what they will be developing throughout the course of this unit.

Through a sequence of guided steps, students are acquainted with the basics of using software to draw geometrical shapes and...

Lesson 2 - Paths United

Using path operations such as union, difference, and intersection, students are able to combine simple shapes into more complex ones.

The purpose here is simply to familiarise them with these operations and what they can do, so the tasks they perform are scaffolded and they never need to perform more than...

Lesson 3 - Icon Challenges

Students are presented with a set of monochrome icons and are challenged to create some of them from scratch, starting from elementary shapes and combining them with path operations. The icons are carefully selected to range from simple ones that are straightforward to produce to more complex ones that require some...


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