Year 9 Teaching Resources

These resources support the teaching of the computing curriculum for year 9. The resources offer practical and varied activities to cover the areas of the curriculum below:

  • use two or more programming languages, at least one of which is textual, to solve a variety of computational problems
  • understand how data of various types (including text, sounds and pictures) can be represented and manipulated digitally, in the form of binary digits
  • understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct and know how to report concerns​

It also includes content suitable for Key Stage 4 to interest students and extend their understanding further to make informed decisions about options in KS4.

To find out more about what's on offer, visit the Teach Computing website.

These teaching resources are published under the Open Government License v 3.0




This unit provides important links between programming and external hardware through physical computing using the BBC micro:bit.

In the first half of the unit, students will learn about the components built into the micro:bit  and write simple programs that use these components to interact with the physical...

In this unit students will learn how professionals create 3D animations using the industry-standard software package, Blender.  Films, television, computer games, advertising, and architecture have been revolutionised by computer-based 3D modelling and animation.  By completing this unit learners will gain a better...


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