This collection offers guidance on how to deliver the computing curriculum to pupils aged 5 to 11 with special educational needs who are working below national curriculum levels. The guidance document outlines the different computational thinking concepts and the P scales with which to assess children against.

In addition there are a number of activities which give SEND pupils the opportunity to access a variety of tasks. These have been broken down into simple easy to follow steps. Opportunities for differentiation and extension ideas are also provided.



Showing 13 result(s)

Head, shoulders, knees and toes algorithms

In this activity SEND pupils will learn to follow instructions, to create an algorithm for people to follow, to debug an algorithm and to use repetition in a sequence of instructions. Pupils will create a set of instructions to sing the well-known song ‘Head, Shoulders, Knees and Toes’.

House patterns activity

In this activity SEND pupils will learn to spot and reuse patterns to support their understanding of the Computing curriculum as they develop their computational thinking. Pupils will identify similarities between different houses and use them to create their own house.  

Lego building algorithm

In this activity SEND pupils will learn to create a clear algorithm for someone else to follow. Pupils will create a simple model from Lego and then take photographs to create a visual algorithm to help other pupils to recreate their model. As they remove one block at a time they are learning to decompose a problem...

Musical sequences activity

In this activity SEND pupils will learn to follow a sequence of instructions, create an algorithm for other people to follow and to understand that the order of instructions are important. The activity gives pupils the opportunity to create sequences of colours to make music and enhances the Music, Computing, PSHE...