STEM Mini Sessions

Educator Solutions

STEM stands for Science, Technology, Engineering and Mathematics. However, is it more than an acronym, STEM provides inspiring, engaging problem solving learning based around the curriculum.

A STEM session offers innovative, inquiry-based educational experiences which are pupil-centred, cross-curricular and relevant to the real world. STEM education emphasises the technological design process and integrates subjects in ways that emphasise connections across curriculum.

The STEM team at Educator Solutions has put together several STEM Mini Sessions (sessions last for 2.5 hours) for schools to get involved with.

These can be delivered in school or at The Kinesis Centre in Norwich. Further information about subject content and costing of the mini sessions is included in this leaflet.

Options available:

• Delivery at the Kinesis Centre

• Delivery at Schools with STEM instructor

• Self-delivery options - Equipment Rental Cost. The equipment can either be collected from the centre, or delivered to school at an extra cost.

 

Expected outcomes

JitterBugs

We share planet Earth with millions upon millions of species. Our JitterBugs session allows pupils to design a species which is adapted to a habitat and has characteristics which are in line with a species group.

By the end of the session, pupils will have learned about different species groups and their characteristics, species adaptation and habitats. They will also discover simple circuit building as they create their motorized Jitterbug.

Curriculum Links

· Identify and name a variety of common animals

·  Identify that most living things live in habitats to which they are suited

· Construct a simple series electrical circuit, identify and naming its basic parts

· Describe how living things are classified into broad groups according to common observable characteristics

 

Predator and Prey via Coding

This session will allow pupils to explore the predator-prey relationship in a whole new way. In this session, the pupils will use Ozobots (a small programmable robot) to represent predator and prey interaction and how genetic differences (the code) can affect the population level of prey and predators. This gives them a great visualisation of both food chains and evolution and inheritance. Pupils can use this session to plot population trends.

By the end of the session pupils will have learnt about characteristic of predators and prey, an introduction to evolution and inheritance and well as some basic coding.

Curriculum Links

Science — identifying producers, predators and prey

Science— Evolution, inheritance and variation

Technology—Coding and editing code

 

Robotics Roadshow

The Robotics Roadshow offers learners the opportunity to teach pupils about basic technology/computer science skills and concepts to solve practical quests. The Robotics Roadshow makes coding fun, accessible and easy to teach. It helps educate pupils on the fundamental principles of computer science via these unique, programmable, quick-fit construction kits which can be built into multiple exciting robots! This roadshow will inspire your pupils and support your curriculum learning.

Curriculum Links

Technology —coding and programming

Maths — applied measuring  and converting 

 

STEM Games

Our STEM Games session encourages teams of pupils to compete against each other to complete a number of STEM challenges based around one or more of the STEM disciplines.

Pupils will learn about key Science, Technology (computing), Engineering and Mathematical concepts and due to them being embedded in small mini challenges, students will be completely immersed in learning and learning by stealth.

This session is a student led learning session, allowing pupils to apply their knowledge to many different situations, as well as working as a team.

Curriculum Links

Maths —Algebra

Science—identify, name, draw and label the basic parts of the human body

D&T—Evaluate their ideas and products against design criteria

Technology— coding and debugging

 AND MORE

 

Stuck in Space

Stuck in Space is a session in which the pupils work in teams to terraform a planet and learn about what humans need to survive.

The teams will have a box of resources (the Tac Tic boxes) from which they will design a space vehicle to collect samples. The pupils will have to work as a team to design a structure to support a lost team member and allow room for food, water and other needed objects when exploring a planet.

Curriculum Links

D&T—Evaluate their ideas and products against design criteria

 Science—The basic needs of humans, for survival (water, food and air)

Science—Our Sun as a star, other stars in our galaxy, other galaxies

 

 

 

 

 

 

 

 

 

 

 

To book this activity, please contact:
Bernice Dixie
01603 307715
bernice.dixie@educatorsolutions.org.uk
https://www.educatorsolutions.org.uk/learners/stem/

The Kinesis Centre
Norwich City Football Club, Carrow Road
NR1 1JE Norwich
England

The STEM Directory is provided as a service to support you in finding enrichment opportunities. The activities are offered by external providers and are not endorsed by STEM Learning. We are not responsible for their content or delivery.

Grants for school

The Royal Institution runs two enrichment and enhancement grant schemes. Grants of up to £500 are available to UK-registered state schools to host a STEM activity selected from the STEM Directory.

There are a number of other organisations that offer grants to schools.

Find out more

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