Science Escape Room by School Escape Rooms
Our Science escape is a great immersive experience for all participants. All of our escape boxs are based around National Curriculum subjects that are brought to life by our immersive challenges. The challenges will be found in one of our escape boxes, which on first sight looks like any other locked wooden box. This is until the escape challenge starts and where the inquiry based learning starts.
The Box will be situated in a school hall or classroom, where the students will be introduced to their challenge. In the room will be all the equipment and information such as keys, padlocks, codes and riddles that they will need to escape. Combined with this the students, will have a set time to complete their challenge leading to an immersive real life game experience.
Students will develop and use existing science knowledge while increase elements of their own knowledge base, team work and generic problem solving skills will be put to the test, students will also be made to justify answers and use their own persistance.To book this activity, please contact:
Workshops At School Ltd
The STEM Directory is provided as a service to support you in finding enrichment opportunities. The activities are offered by external providers and are not endorsed by STEM Learning. We are not responsible for their content or delivery.
Grants for school
The Royal Institution runs two enrichment and enhancement grant schemes. Grants of up to £500 are available to UK-registered state schools to host a STEM activity selected from the STEM Directory.
There are a number of other organisations that offer grants to schools.
|Published||20 April 2018|
|Last modified||22 January 2019|
|Nature of scheme||In-school visit|
|Age||7-11, 11-14, 14-16, 16-19, FE/HE|
|Running times||1-4 hours|
See website for discounted months of the year.
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